Real motion, ready to drop in.

Every pack is performed on our stage, cleaned frame by frame and retargeted to the Unreal Engine 5 mannequin, so it works the moment you import it.

Always growing.

New captures move from our stage to the store all the time, so the library expands with every session we record.

The XM3 Studios catalog on Fab: a grid of animation packs including talking, idle, turning, dodging, jumping, sitting, walk cycle, celebration, object interaction, combat and emotion packs, plus the Essential Animation Starter Bundle.
The catalog on FabSee every pack

In every pack.

Consistent specs across the whole library, so packs combine cleanly in the same project.

Pack specification
Capture
Optical, performed on our own stage
Hands
Full finger animation
Frame rate
60 fps
Skeleton
UE5 Manny, compatible with Quinn and MetaHuman
Naming
Simple sequential names for a fast workflow
Licensing
Indie and Studio licenses available

Need something that isn't here?

We capture custom movement sets to your spec, from a handful of gameplay moves to a full locomotion library.